Last updated: August 14, 2026
Pulse is developed by Simpleideas026. This policy explains what data the app collects and how it's used.
Pulse has no account system, no login, and no backend server of its own. Your gameplay stats stay on your device. The only data collection that happens is through Google's own Play Billing (for the optional purchase) and AdMob (for the optional rewarded ads) — both are Google's systems, governed by Google's own policies, not ours.
Pulse stores the following locally, via Android's DataStore, and never transmits it anywhere:
None of this is tied to your identity, and none of it leaves your device under our control.
Pulse shows rewarded video ads — entirely opt-in, only when you choose to watch one in exchange for extra lives. These are served through Google's AdMob. AdMob may collect device identifiers (such as your Google Advertising ID) and other data to serve and measure ads, and may use this data under its own policies. See:
Pulse offers one optional one-time purchase ("Buy 10 lives"), processed entirely through Google Play's billing system. We do not receive, see, or store your payment information — Google Play handles the transaction directly. We only receive a purchase confirmation used to grant the in-app reward. See how Google Play works.
Pulse does not collect your name, email address, phone number, precise location, contacts, photos, or any other personal information. There is no account system, no login, and no custom analytics or crash-reporting service — the app has no backend server at all.
Pulse is not directed at children under 13 and does not knowingly collect personal data from them. Any data collection described above happens either entirely on-device or through Google's AdMob/Play Billing systems under Google's own policies.
If this policy changes, the updated version will be posted at this same URL with a new "Last updated" date above.
simpleideas026@gmail.com